Valorant download stuck at 95
Chat Mutesįirst are chat mutes, the most common form of initial punishment that we administer for alarming text or voice comms. This is only the tip of the iceberg and we have a long journey ahead of us, but let’s take a look at some of the results of our actions. So far, we’ve explained to you some of the things we’ve done to detect, punish, and mitigate toxicity in VALORANT. Second, we plan on incorporating the words that you filtered using the Muted Words List into our automatic detection in future iterations of the system (so in a way, using the Muted Words List will improve our automatic detections in the future!). For this reason, we recently implemented a “ Muted Words List ” that allows you to manually filter out words and phrases that you don’t want to see in the game.įirst, knowing that our automatic detection systems aren’t perfect, we want to give some agency to you to filter unwanted communication in the game. (Currently, these punishments happen after the match has ended-more on that later.) Muted Words ListĪs I am sure some of you have experienced, automatic text detection isn’t perfect (players have found pretty “creative” ways to bypass our systems), so there will be times where “zero tolerance” words will get by our detection. When we see reports of this type of language being used, we escalate to harsh punishments immediately.
These are things that make it clear that, based on what’s been said, we simply do not want a player who has committed this offense in VALORANT. On the other hand, there are some things that people type and say in our game that are what we consider “zero tolerance” offenses. Similarly, we’ve created an internal “comms rating” for each player in VALORANT, so that those who commit repeat offenses are very quickly dealt with. We’ve talked before about creating player behavior “ratings” when we talked about AFKs in VALORANT. To be clear, this doesn’t mean that anyone who gets reported will get punished-we look for repeat offenders and administer escalating penalties that start from warnings and go all the way to permanent bans (when bad enough). The first form of detection is player feedback-specifically reports! One of the reasons we highly encourage all of you to report bad behavior (whether that be someone abusing chat, or being AFK, or purposely throwing), is because we actively track and use that data to administer punishments. When it comes to unwanted communication in our game, there are two primary forms of detection that we rely on. WHAT HAVE WE DONE SO FAR?įirst, let’s talk about the work we’ve done up to this point. While there is no silver bullet, we want to walk you through some of the steps we’ve taken (and the measured results), as well as the additional steps we’re planning to take to improve the chat and voice experience in VALORANT. There’s been what we believe to be healthy progress in this area, however, we can see there is more to do. There’s also room to encourage “pro-social” behavior.Īs we’ve said before, we’re dedicated to being a strong force in paving the way for a brighter future for all when it comes to comms-related toxicity in gaming.
While we can never remove the bad conduct itself from individuals, we can work to deter behavior such as insults, threats, harassment, or offensive language through our game systems. INTRODUCTION - THE WAY INTO THE PROBLEMĬomms toxicity covers what we consider unwanted behavior over in-game voice and chat communication. Today, we’re going to talk about comms abuse in VALORANT and our strategy on tackling it. This is a tough one, so let’s jump right into it.
#Valorant download stuck at 95 update#
Hi again! Sara and Brian, members of the Social and Player Dynamics team on VALORANT, back with another update to chat about some incoming work on our pipeline.
#Valorant download stuck at 95 series#
This article is a part of a series of deep dives on topics in the Competitive/Social & Player Dynamics space of VALORANT.